Castlevania: Symphony of the Night is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. There are several areas you have no access to. Help Usage. These modes have been available in most games since the first titles in one way or another (such as being able to play the game a second time in Hard Mode right after completing it once). Then, start a new game and enter RICHTER as a name. There are two Castlevania games with this mode: Castlevania: Symphony of the Night and Castlevania: Circle of the Moon. Thief Mode (usually called Luck Mode when talking about Symphony of the Night) is an alternate mode in some games that increases the player's Luck at the expense of other stats. Castlevania Symphony of the Night has many secrets. In addition, Castlevania: Symphony of the Night uses horizontal scrolling gameplay. It's extra annoying when trying to chain Richter's movements, and infinite wing smashes on Alucard. It takes a bit of practice to find the right rhythm. Secret Names After finishing the game once, you can enter these new names (as new character profiles) to unlock new features. Save a game with any of the following attributes: after the final battle in the game, into the middle section of the inverted castle, after beating the final villain, and marked as "clear". An Alternate Mode is a special gameplay mode the player can usually unlock after they have completed the game in Normal Mode. Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.2 Richter Basic Mechanics Addendum) Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.2 Richter Intermediate Mechanics) Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.3.1 Richter Advanced Mechanics) Speed Values Your job is to find and destroy the entity that controls Richter's mind. The thing with spell and Richter inputs is that you have to do them fast but not too fast. If your disc image is split across two .bin files, drag only the first .bin file (track 1) into the drop zone. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. Note: This game is also titled Castlevania: Dracula X. This TAS video (Tool-assisted speedrun) demonstrates how to complete the game in a record time of "05:39.85", using tricks and exploiting glitches. Symphony is a game that harkens back to the good ol’ days: side scrolling, involving game play, and not a polygon in sight. This randomizer targets the original NTSC-U release of Castlevania: Symphony of the Night.You will need an image of your game disc in BIN/CUE format. If you do them too fast the game drops your inputs, but too slow and it doesn't do them at all. The plot of Symphony takes place four years after the events of DraculaX (Castlevania: DraculaX in the U.S.)with Richter Belmont’s disappearance. actually, before i knew about richter mode, i kept playing the prologue again and again cause i love how richter plays and wanted to find out all of his hidden moves, but at the same time i felt it was such a waste that the only enemy you could try them on was dracula, that's why it was a pleasant surprise to discover you can play the whole castle with him Off the top of my head: -The secret room before that long fall that leads to the normal catacombs where you need the Demon familiar(its inverted counterpart is unaccessible as well). A movie of the video game "Castlevania: Symphony of the Night" for the PSX (Sony PlayStation), created by "Rodrigo F. (pirate_sephiroth) & Dan W. (ForgoneMoose)". Play as Richter Belmont. This video also serves as a complete walkthrough. 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